Tutorials

Offsetting Cloth Simulations

3 Aug , 2014   Video

In this tutorial, we show you how to create a banner drop style cloth simulation, cache it and back it into a motion system so the banners can be cloned and offset using a step effector.

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Tutorials

Smooth Tangential Orientation with X-Particles and MoGraph

30 Jun , 2014   Video

Steve Andrus here from Inflatable Panda. In this tutorial I show you a technique to smooth the rotation of tangentially orientated X-particles using Mograph and Xpresso.

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Tutorials

Clean UVW Pass with Cloners in C4d

15 Jun , 2014   Video

In this quick tip, we show you how to render a clean UVW pass from cloners to use in a compositing application (like AE). This is useful mostly for post-production purposes when you know you will need to mass-produce variations on the same geometric foundation. In our specific case, we were looking to render multiple […]

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Tutorials

Timeline Playhead Not Snapping

20 May , 2014  

Ever accidentally hit a key command and POOF…things aren’t working right. It’s always annoying, but particularly one when you are trying to work on your timing and spacial alignments in your Cinema timelines. Frame-snapping is what keeps the playhead moving in 1-frame steps. When disabled, the playhead actually scrubs into the between frames giving you […]

Tutorials

Effectors and Dynamics

5 May , 2014   Video

This quick trick shows work-around on how to use effectors after running a dynamic simulation. This requires baking the simulation, and collapsing the Cloner Object into geometry (or primatives).

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Tutorials

Beyond Basic Area Lights

30 Apr , 2014   Video

In this quick tip, we show how to go beyond just using the basic Area Light. The benefits of this include using shape-based lights that can be visible in renders and reflections, and the ability to simulate simple GI without actually needing GI, and using advanced and complex shapes to light scenes.

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